Destiny

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Some people are fated for great callings-or terrible failures. With the Destiny Background,you have some trial or famous circumstance in your future, an appointment for which you are almost sure to be present. You can still be killed or captured (since someone else might fulfill the terms of the destiny or that fate might be an interpretation of your own destiny),but you are almost sure to take part in some great event and to last long enough to get there. There’s no guarantee that your destiny is a good thing, though, and you usually know of it only in the vaguest sense, so be ware...

Once per game session per Trait of Destiny, you may make a Simple Test (win only). If you succeed, you regain one Willpower Trait. You know that you’re destined for some fate, and this knowledge helps you persevere even when the chips are down. However, a Storyteller can conversely declare that you have fulfilled your destiny if you accomplish some great (or ignominious) deed, and he may remove the Background. He can also determine that some terrible battle is the culmination of your destiny and deny the use of the Background at that time. Regaining Willpower Traits with Destiny is done at the beginning of your turn before you act. You can't spend Willpower,recoup it with Destiny,spend more and repeat the cycle. However, you don't have to use up all of your Destiny Traits at once.