Template:Nature And Demeanor

From magetc_wiki
Revision as of 09:17, 29 July 2025 by Aurorlock (talk | contribs) (→‎Nature and Demeanor)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Nature and Demeanor[edit]

Just like real life, characters have core values that drive them. Nature and Demeanor represent both a mechanical nature of this and offer an easy starting point for defining a character’s core values. You will pick one Archetype each for both Nature and Demeanor.

Nature: A representation of internal drive and desire, Nature forms as a result of strong personal experiences and is a central part of the character that rarely changes, except as a result of extreme trauma. The mechanical advantages, and disadvantages, to a character’s specific Nature can be found on page 84 of Laws of Ascension.

Demeanor: Demeanor is the means through which the character expresses themselves, a mask offered to the rest of the world if you will. While this can change, and often does, the World of Darkness system has one that each character often fall back to.

Archetypes: Archetypes can be used to express either a character’s Nature or Demeanor. Picking a Nature and Demeanor is more than just for flavor; specifically, a character’s Nature offers some important mechanical benefits. In Laws of Ascension there is a rather large list of Archetypes from which to pick beginning at the bottom of page 84.