User contributions for Aurorlock
1 July 2025
- 21:0921:09, 1 July 2025 diff hist +29 Creating Magical Effects No edit summary
- 21:0921:09, 1 July 2025 diff hist +4 Creating Magical Effects →Perform the Effect
- 21:0821:08, 1 July 2025 diff hist +3 Creating Magical Effects →Decide Upon Your Method
- 21:0721:07, 1 July 2025 diff hist +2 Creating Magical Effects →Check Your Knowledge
- 21:0721:07, 1 July 2025 diff hist −1 Creating Magical Effects No edit summary
- 21:0721:07, 1 July 2025 diff hist +1,303 Creating Magical Effects →PERMUTATIONS
- 21:0521:05, 1 July 2025 diff hist −1 Creating Magical Effects No edit summary
- 21:0521:05, 1 July 2025 diff hist +4,179 Creating Magical Effects No edit summary
- 20:5920:59, 1 July 2025 diff hist +363 Creating Magical Effects No edit summary
- 20:5620:56, 1 July 2025 diff hist +1 Creating Magical Effects →'Determine the Effect
- 20:5520:55, 1 July 2025 diff hist +2,515 Creating Magical Effects →Steps
- 20:4720:47, 1 July 2025 diff hist +4 Creating Magical Effects →Steps
- 20:4720:47, 1 July 2025 diff hist +1,672 N Creating Magical Effects Created page with "=Steps= When you decide to work magic (or whatever your mage calls it), you need to go through a simple process to determine the results. Follow these steps: * Determine the Effect: Figure out what you want to do, whether it’s hurling a ball of flame, causing people around you to fail to notice your presence or making dice fall as you dictate. * Decide Upon Your Method: Each mage’s paradigm- his means of looking at magic-influences the casting of an Effect. If you..."
- 20:4520:45, 1 July 2025 diff hist +30 Main Page No edit summary
- 20:4320:43, 1 July 2025 diff hist +883 The Spheres →TIME current
- 20:4320:43, 1 July 2025 diff hist +1,698 The Spheres →SPIRIT
- 20:4120:41, 1 July 2025 diff hist +367 The Spheres →PRIME
- 20:4020:40, 1 July 2025 diff hist +433 The Spheres →MIND
- 20:4020:40, 1 July 2025 diff hist 0 The Spheres No edit summary
- 20:4020:40, 1 July 2025 diff hist +280 The Spheres →MATTER
- 20:4020:40, 1 July 2025 diff hist −280 The Spheres →MIND Tag: Manual revert
- 20:3920:39, 1 July 2025 diff hist +280 The Spheres →MIND Tag: Reverted
- 20:3920:39, 1 July 2025 diff hist +1,464 The Spheres →LIFE
- 20:3720:37, 1 July 2025 diff hist +1,056 The Spheres →FORCES
- 20:3620:36, 1 July 2025 diff hist +719 The Spheres →ENTROPY
- 20:3520:35, 1 July 2025 diff hist +74 The Spheres No edit summary
- 20:3420:34, 1 July 2025 diff hist +962 N The Spheres Created page with "=CORRESPONDANCE= Manipulation of space and distance is the purview of Correspondence. With this Sphere, the mage can sense, stretch or distort space, teleport from place to place or extend the range of his other senses or magics. This Sphere also covers mystical connections, so Correspondence helps create sympathetic magics, like breaking or strengthening the ties between an object and a person. Theorists espouse the idea of the Correspondence Point and argue that all..."
- 20:3320:33, 1 July 2025 diff hist +17 Main Page No edit summary
- 20:1420:14, 1 July 2025 diff hist −2 Tradition Politics →RANK AND REPUTATION current
- 20:1320:13, 1 July 2025 diff hist −2 Tradition Politics →RANK AND REPUTATION
- 20:1320:13, 1 July 2025 diff hist −2 Tradition Politics →RANK AND REPUTATION
- 20:1220:12, 1 July 2025 diff hist −2 Tradition Politics →RANK AND REPUTATION
- 20:1020:10, 1 July 2025 diff hist 0 Anne Smith No edit summary current
- 20:0920:09, 1 July 2025 diff hist +536 Anne Smith →What They're Doing Now
- 20:0620:06, 1 July 2025 diff hist +702 Anne Smith →Awakening
- 19:5419:54, 1 July 2025 diff hist +527 N Wonder Created page with "You own a rare and potent device with magical powers. This Wonder could have any number of effects. Some Wonders cast spells. Others store Quintessence. Still others simply have permanent magical Effects cast upon them. A few rare ones have combinations of these traits. The number of Traits that you place in the Wonder Background determines the overall power of the object. Use the accompanying table: * Per level of Effect: +1 * Disposable charms (set of 10): -1 * Per 5..." current
- 19:5219:52, 1 July 2025 diff hist +1,316 N Node Created page with "Places of mystical power are rare and hotly contested in the modern age of dying magic, and you happen to have regular access to one such place. There may be certain fees or quests levied on you, or you may have to travel through dangerous territory to get there, but you at least know the location of a stable Node, and you can usually rest there to refresh your energies. When you rest in a Node, you can restore your Quintessence as described for the Avatar Background (s..." current
- 19:5019:50, 1 July 2025 diff hist +914 N Dream Created page with "Be it past lives, racial memories or universal subconscious, some mages have the ability to tap into a wellspring of knowledge that hails from the cosmos itself. With the Dream Background, you dive into this wisdom and draw forth useful information that may help in dire straits. Once per game session, you can use your Dream Background to gather useful information from the universal subconscious. You may use your levels in Dream as levels in any one normal Ability of you..." current
- 19:5019:50, 1 July 2025 diff hist 0 Destiny No edit summary current
- 19:4919:49, 1 July 2025 diff hist +1,389 N Destiny Created page with "Some people are fated for great callings-or terrible failures. With the Destiny Background,you have some trial or famous circumstance in your future, an appointment for which you are almost sure to be present. You can still be killed or captured (since someone else might fulfill the terms of the destiny or that fate might be an interpretation of your own destiny),but you are almost sure to take part in some great event and to last long enough to get there. There’s no g..."
- 19:4819:48, 1 July 2025 diff hist +1,701 N Avatar Created page with "Every mage has a spirit, a soul, an inner voice, a guardian angel or some otherwise mysterious force that ties him to the cosmos, and mages refer to this force as the Avatar. Indeed, many mages theorize that every single human being has an Avatar. However, the mage’s strength lies in the Awakening, which causes his Avatar to stir and become a force for change on the Tellurian. The power of that Avatar impacts your mage’s ability to channel Quintessence, the i. most p..." current
- 19:4619:46, 1 July 2025 diff hist +1,959 N Arcane Created page with "Some mages are merely sneaky, but others have a preternatural ability to avoid detection. A mage with the Arcane Background is one of the latter, gifted with the capability of slipping through the cracks and skating through existence unidentified. Since many mages run afoul of all manner of enemies (the Technocracy, supernatural monsters, the IRS), this Background proves extremely useful. Any time you complete a scene (say, at the conclusion of a fight, after running fr..." current
- 19:4419:44, 1 July 2025 diff hist +24 Character Creation →Choose Backgrounds
- 19:4319:43, 1 July 2025 diff hist −2 Main Page →WIP
- 19:4219:42, 1 July 2025 diff hist −21 Tradition Politics →TRADITION POLITICS
- 19:4219:42, 1 July 2025 diff hist −3 Tradition Politics →FACTIONS
- 19:4019:40, 1 July 2025 diff hist +1 Tradition Politics →FACTIONS
- 19:3519:35, 1 July 2025 diff hist +2 Tradition Politics →Reputation Uses
- 19:3419:34, 1 July 2025 diff hist +1,244 Tradition Politics →Gilgul
- 19:3319:33, 1 July 2025 diff hist +1,228 Tradition Politics →Death