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  • 11:05, 29 July 2025Character Cast (hist | edit) ‎[14 bytes]Aurorlock (talk | contribs) (Created page with "Anne Smith")
  • 10:35, 29 July 2025List of Derangements (hist | edit) ‎[265 bytes]Aurorlock (talk | contribs) (Created page with "= [https://magetc.itchyeyes.net/mediawiki/index.php?title=List_of_Derangements List of Possible Derangements] = Bulimia Crimson Rage Fugue Hysteria Manic-Depression Megalomania Multiple Personalities Obsessive/Compulsive Paranoia Regression Schizophrenia")
  • 08:36, 29 July 2025Crafting Rules (hist | edit) ‎[26 bytes]Aurorlock (talk | contribs) (Created page with "= Crafting Rules = T.B.D.")
  • 08:34, 29 July 2025Arete (hist | edit) ‎[397 bytes]Aurorlock (talk | contribs) (Created page with "! Arete Arete represents your mage’s enlightenment—their ability to perceive and shape reality through magic. It governs the strength and success of your character’s magick, as well as the depth of their understanding of the Spheres. All mages begin with one Trait in Arete unless Free Traits are spent to raise it ('''''up to a maximum of 2 for new players in Inheritance of Ashes''''').")
  • 08:32, 29 July 2025Rules Divergences (hist | edit) ‎[70 bytes]Aurorlock (talk | contribs) (Created page with "{{Attribute_Differences}} {{Challenges_and_Bids}} {{Crafting_Rules}}")
  • 15:53, 21 July 2025Getting Started - Old (hist | edit) ‎[755 bytes]73.88.12.87 (talk) (Created page with "<strong>MediaWiki has been installed.</strong> Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software. == Getting started == * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list] * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ] * [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikime...")
  • 21:46, 19 July 2025List of Abilities (hist | edit) ‎[4,428 bytes]Aurorlock (talk | contribs) (Created page with "= Talents = Acting ((MET LoA Comp)) Alertness ((MET LoA)) Animal Ken ((LotH Rev)) Artistic Expression ((M20 - Core Ability)) Athletics ((MET LoA)) Awareness ((MET LoA)) Blatancy ((M20 - Secondary Ability)) Brawl ((MET LoA)) Cooking ((M20BoS - Secondary Ability)) Dodge ((MET LoA)) Empathy ((MET LoA Comp)) Expression ((MET LoA)) Flying ((M20BoS - Secondary Ability)) High Ritual ((MET LoA Comp)) Intimidation ((MET LoA)) Intrigue ((M20BoS - Secondary Ability)) Intuition ((M2...")
  • 20:56, 19 July 2025Traditionalist Character Creation (hist | edit) ‎[184 bytes]Aurorlock (talk | contribs) (Created page with "= Table of Contents =")
  • 22:30, 1 July 2025Paradox (hist | edit) ‎[6,564 bytes]Aurorlock (talk | contribs) (Created page with "Paradox is not well understood, but it’s perhaps one of the most feared (and most common) problems mages suffer. When a mage exerts the force of magic to change the world in spectacular ways, he violates the accepted nature of reality - people can’t really tum invisible or change lead into gold! - and a Paradox results. Often, the result ranges from inconvenient side-effects to disaster. Paradox isn’t a sentient force that’s out to get mages. Rather, it’s the...")
  • 21:55, 1 July 2025Focus (hist | edit) ‎[10,047 bytes]Aurorlock (talk | contribs) (Created page with "=EFFECT= Although a mage creates magic through will, it’s the belief in a focus that shapes such magic. The mage lets a focus determine her spell and give it shape. In turn, she believes that the focus channels her will to empower the magic. Although a focus isn’t really necessary to work magic, most mages only understand their magics in terms of the foci that they use -at least until they master their magic and become enlightened enough to recognize the power of wi...")
  • 21:43, 1 July 2025Domino Effect (hist | edit) ‎[1,266 bytes]Aurorlock (talk | contribs) (Created page with "When too many coincidences happen in one place, they stretch the bounds of possibility. As more and more events favor a mage, the likelihood of other good luck becomes smaller. Eventually, the run of good luck becomes improbable, and Effects that would’ve been coincidental become vulgar instead. Mages refer to this complication as the Domino Effect - knock down too many coincidences in a row, and they stack up until they’re just too implausible. Each time you cast a...")
  • 20:47, 1 July 2025Creating Magical Effects (hist | edit) ‎[19,787 bytes]Aurorlock (talk | contribs) (Created page with "=Steps= When you decide to work magic (or whatever your mage calls it), you need to go through a simple process to determine the results. Follow these steps: * Determine the Effect: Figure out what you want to do, whether it’s hurling a ball of flame, causing people around you to fail to notice your presence or making dice fall as you dictate. * Decide Upon Your Method: Each mage’s paradigm- his means of looking at magic-influences the casting of an Effect. If you...")
  • 20:34, 1 July 2025The Spheres (hist | edit) ‎[7,936 bytes]Aurorlock (talk | contribs) (Created page with "=CORRESPONDANCE= Manipulation of space and distance is the purview of Correspondence. With this Sphere, the mage can sense, stretch or distort space, teleport from place to place or extend the range of his other senses or magics. This Sphere also covers mystical connections, so Correspondence helps create sympathetic magics, like breaking or strengthening the ties between an object and a person. Theorists espouse the idea of the Correspondence Point and argue that all...")
  • 19:54, 1 July 2025Wonder (hist | edit) ‎[527 bytes]Aurorlock (talk | contribs) (Created page with "You own a rare and potent device with magical powers. This Wonder could have any number of effects. Some Wonders cast spells. Others store Quintessence. Still others simply have permanent magical Effects cast upon them. A few rare ones have combinations of these traits. The number of Traits that you place in the Wonder Background determines the overall power of the object. Use the accompanying table: * Per level of Effect: +1 * Disposable charms (set of 10): -1 * Per 5...")
  • 19:52, 1 July 2025Node (hist | edit) ‎[1,316 bytes]Aurorlock (talk | contribs) (Created page with "Places of mystical power are rare and hotly contested in the modern age of dying magic, and you happen to have regular access to one such place. There may be certain fees or quests levied on you, or you may have to travel through dangerous territory to get there, but you at least know the location of a stable Node, and you can usually rest there to refresh your energies. When you rest in a Node, you can restore your Quintessence as described for the Avatar Background (s...")
  • 19:50, 1 July 2025Dream (hist | edit) ‎[914 bytes]Aurorlock (talk | contribs) (Created page with "Be it past lives, racial memories or universal subconscious, some mages have the ability to tap into a wellspring of knowledge that hails from the cosmos itself. With the Dream Background, you dive into this wisdom and draw forth useful information that may help in dire straits. Once per game session, you can use your Dream Background to gather useful information from the universal subconscious. You may use your levels in Dream as levels in any one normal Ability of you...")
  • 19:49, 1 July 2025Destiny (hist | edit) ‎[1,389 bytes]Aurorlock (talk | contribs) (Created page with "Some people are fated for great callings-or terrible failures. With the Destiny Background,you have some trial or famous circumstance in your future, an appointment for which you are almost sure to be present. You can still be killed or captured (since someone else might fulfill the terms of the destiny or that fate might be an interpretation of your own destiny),but you are almost sure to take part in some great event and to last long enough to get there. There’s no g...")
  • 19:48, 1 July 2025Avatar (hist | edit) ‎[1,701 bytes]Aurorlock (talk | contribs) (Created page with "Every mage has a spirit, a soul, an inner voice, a guardian angel or some otherwise mysterious force that ties him to the cosmos, and mages refer to this force as the Avatar. Indeed, many mages theorize that every single human being has an Avatar. However, the mage’s strength lies in the Awakening, which causes his Avatar to stir and become a force for change on the Tellurian. The power of that Avatar impacts your mage’s ability to channel Quintessence, the i. most p...")
  • 19:46, 1 July 2025Arcane (hist | edit) ‎[1,959 bytes]Aurorlock (talk | contribs) (Created page with "Some mages are merely sneaky, but others have a preternatural ability to avoid detection. A mage with the Arcane Background is one of the latter, gifted with the capability of slipping through the cracks and skating through existence unidentified. Since many mages run afoul of all manner of enemies (the Technocracy, supernatural monsters, the IRS), this Background proves extremely useful. Any time you complete a scene (say, at the conclusion of a fight, after running fr...")
  • 19:04, 1 July 2025Tradition Politics (hist | edit) ‎[26,790 bytes]Aurorlock (talk | contribs) (Created page with "=TRADITION POLITICS= {{quote|text=Life is like high school, only with money.|sign=Frank Zappa}} Many young mages assume that enlightenment will bring about tolerance, understanding and an end to the kind of petty politics that runs rampant in the mundane world. Unfortunately, such isn’t usually the case. Mages are as famous for their egos as their abilities, and feuds can last decades or even centuries as one group of mages tries to assert its dominance or its paradig...")
  • 18:23, 1 July 2025Anne Smith (hist | edit) ‎[2,715 bytes]Aurorlock (talk | contribs) (Created page with " {{Infobox character | name = John Doe | series = Criminal Minds | image = | caption = | first_major = Criminal Minds | first_minor = Pilot | first_date = 2005 | last_major = Criminal Minds | last_minor = Last One | last_date = 2018 | creator = Agnes Nixon | portrayer = Soupy Sales | nickname = Doeboy | alias...")
  • 18:22, 1 July 2025Character Listing (hist | edit) ‎[307 bytes]Aurorlock (talk | contribs) (Created page with "Anne Smith")
  • 00:49, 6 June 2025Character Creation (hist | edit) ‎[7,449 bytes]The tapestry (talk | contribs) (Created page with "= Step 1: Inspiration = Start with a concept of who your character was before they Awakened. Pick a simple word, like artist, teacher, bum, businesswoman, etc. A general label that you can hang onto the character easily is good. == Tradition == Pick the kind of mage your character became. Shortlist of the Traditions: * Akashic Brotherhood - Mystical martial artists. Specialty sphere: Mind * Celestial Chorus - Singers of divinity. Specialty sphere: Prime. * Cult...")
  • 03:54, 5 June 2025Main Page (hist | edit) ‎[2,232 bytes]MediaWiki default (talk | contribs)