Template:Spheres
Record starting Spheres
There are nine Spheres, each of which represent a certain element of reality. In game terms they represent a mage’s ability to manipulate that aspect of reality. Each Tradition has a heritage of study that covers one Sphere in great depth. It is this heritage that determines your character’s Specialty Sphere.
After marking down your free level of your Specialty Sphere, you will then assign an additional five free levels to any Spheres of your choosing. Note that your maximum level of a Sphere is capped by your character’s Arete; in other words, if your Arete is 2, you can only have two levels in any given Sphere.
In total, at Character Creation, your character will get six levels of Spheres to spread among the nine Spheres of magickal understanding.
The affinity Spheres for the various Traditions are:
- Akashic Brotherhood: Mind
- Celestial Chorus: Prime
- Cult of Ecstasy: Time
- Dreamspeakers: Spirit
- Euthanatos: Entropy
- Order of Hermes: Forces
- Society of Ether: Matter
- Verbana: Life
- Virtual Adepts: Correspondence
After marking down your free level of your Specialty Sphere, you will then assign an additional five free levels to any Spheres of your choosing. Note that your maximum level of a Sphere is capped by your character’s Arete; in other words, if your Arete is 2, you can only have two levels in any given sphere.
In total, at CC, your character will get six levels of Spheres to spread among the nine Spheres of magickal understanding.