Traditionalist Character Creation
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Contents
1
Table of Contents
1.1
Part One: Character Creation Overview
1.1.1
Step One: Concept and Identity
1.1.1.1
Define your concept
1.1.1.2
Come up with both a Nature and a Demeanor Archetype
1.1.1.3
Create an Avatar & pick its Essence
1.1.1.4
Picking a Tradition
1.1.1.5
Arete
1.1.2
Step Two: Select Attributes
1.1.3
What are their core competencies?
1.1.4
Step Three: Select Abilities - What do they know?
1.1.5
Step Four: Select Advantages
1.1.5.1
Backgrounds
1.1.5.2
Record your character’s Affinity Sphere
1.1.6
Step Five: Finishing Touches
1.1.6.1
Willpower
1.1.6.2
Resonance
1.1.6.3
Negative Traits
1.1.6.4
Derangements
1.1.6.5
Merits and Flaws
1.1.6.6
Free Traits
1.1.6.7
Additional Starting XP
1.2
Part Two: Character Creation Process
1.2.1
Step One
1.2.1.1
Define the concept
1.2.1.2
Nature and Demeanor
1.2.1.3
The Avatar
1.2.1.4
Picking a Tradition
1.2.2
Step Two: Select Attributes
1.2.2.1
Physical Traits
1.2.2.2
Social Traits
1.2.2.3
Mental Traits
1.2.2.4
Max Traits:
1.2.3
Step Three: Select Abilities
1.2.3.1
Ability Categories
1.2.3.2
Ability Specialization
1.2.3.3
Abilities for Inheritance of Ashes
1.2.4
Step Four: Select Advantages
1.2.4.1
Backgrounds
1.2.4.2
Arete
1.2.4.3
Record starting Spheres
1.2.5
Step Five: Finishing Touches
1.2.5.1
Paradigm, Practice, and Instruments
1.2.5.2
Willpower
1.2.5.3
Resonance
1.2.5.4
Negative Traits
1.2.5.5
Derangements
1.2.5.6
Merits and Flaws
1.2.5.7
Free Traits
1.2.5.8
Earning Additional Starting XP
1.2.5.9
Spending Additional Starting XP
Table of Contents
Part One: Character Creation Overview
Step One: Concept and Identity
Define your concept
Come up with both a Nature and a Demeanor Archetype
Create an Avatar & pick its Essence
Picking a Tradition
Arete
Step Two: Select Attributes
What are their core competencies?
Step Three: Select Abilities - What do they know?
Step Four: Select Advantages
Backgrounds
Record your character’s Affinity Sphere
Step Five: Finishing Touches
Willpower
Resonance
Negative Traits
Derangements
Merits and Flaws
Free Traits
Additional Starting XP
Part Two: Character Creation Process
Step One
Define the concept
Nature and Demeanor
The Avatar
Picking a Tradition
Step Two: Select Attributes
Physical Traits
Social Traits
Mental Traits
Max Traits:
Step Three: Select Abilities
Ability Categories
Ability Specialization
Abilities for Inheritance of Ashes
Step Four: Select Advantages
Backgrounds
Arete
Record starting Spheres
Step Five: Finishing Touches
Paradigm, Practice, and Instruments
Willpower
Resonance
Negative Traits
Derangements
Merits and Flaws
Free Traits
Earning Additional Starting XP
Spending Additional Starting XP
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