Template:Spending Starting XP: Difference between revisions

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Latest revision as of 10:59, 29 July 2025

Spending Additional Starting XP[edit]

  • New Attribute Trait — One Experience per Attribute Trait.
  • New Ability Trait — One Experience per Ability Trait.
  • New Background Trait — One Experience per Trait with Storyteller approval.
  • New Sphere — Four Experience Traits for Initiate or Apprentice level; eight Experience Traits for Disciple or Adept level; 12 Experience Traits for Master level.
    • These costs increase to five/10/15 for Spheres other than your specialty Sphere.
  • New Arete — Four Experience per Trait (A first-time player’s Arete is capped at 2 in Inheritance of Ashes. All new characters are capped at Arete 3).
  • New Rote — One Experience Trait for each Sphere level used in the rote.
  • New Specialization — One Experience Trait in an Ability you have at least four Traits in.
  • New Willpower — Three Experience per Trait.
  • Buy Off Negative Trait — Two Experience per Trait.
  • Buying Merits — Merits may be purchased with XP at twice the cost of the Trait value listed in the Merit’s description.
  • Buy Off Flaws — A flaw may be removed from a character’s sheet at twice the cost of the Trait value listed in the Flaw’s description.