Template:Spending Starting XP: Difference between revisions
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=== [https://magetc.itchyeyes.net/mediawiki/index.php?title=Template:Spending_Starting_XP |
=== [https://magetc.itchyeyes.net/mediawiki/index.php?title=Template:Spending_Starting_XP Experience Expenditure] === |
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Experience is generally awarded for playing in a game session. They are spent to increase your character's abilities. |
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*New Attribute Trait — One Experience per Attribute Trait. |
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Experience costs: |
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*New Background Trait — One Experience per Trait with Storyteller approval. |
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*New Sphere — Four Experience Traits for Initiate or Apprentice level; eight Experience Traits for Disciple or Adept level; 12 Experience Traits for Master level. |
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* 1 per new Attribute Trait (max 10 per category) |
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** '''These costs increase to five/10/15 for Spheres other than your specialty Sphere.''' |
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*New Arete — Four Experience per Trait (A first-time player’s Arete is capped at 2 in Inheritance of Ashes. All new characters are capped at Arete 3). |
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* 1 per new Background Trait, subject to Storyteller approval (max 5 per Background) |
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* Spheres: |
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*New Specialization — One Experience Trait in an Ability you have at least four Traits in. |
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** 4 per Initiate or Apprentice level Sphere (+1 if not specialty Sphere) |
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*New Willpower — Three Experience per Trait. |
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** 8 per Disciple or Adept level Sphere (+2 if not specialty Sphere) |
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*Buy Off Negative Trait — Two Experience per Trait. |
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** 12 per Master level sphere (+3 if not specialty Sphere) |
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*Buying Merits — Merits may be purchased with XP at twice the cost of the Trait value listed in the Merit’s description. |
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* 4 per new Arete Trait, subject to appropriate Seeking |
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*Buy Off Flaws — A flaw may be removed from a character’s sheet at twice the cost of the Trait value listed in the Flaw’s description. |
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* 1 per new Specialization in an ability you already have (you cannot have more than one Specialization in a particular Ability) |
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* 3 per new Willpower Trait (max 10) |
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* 2 per removal of a Negative Trait |
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Revision as of 10:58, 29 July 2025
Experience Expenditure
Experience is generally awarded for playing in a game session. They are spent to increase your character's abilities.
Experience costs:
- 1 per new Attribute Trait (max 10 per category)
- 1 per new Ability Trait (max 5 per Ability)
- 1 per new Background Trait, subject to Storyteller approval (max 5 per Background)
- Spheres:
- 4 per Initiate or Apprentice level Sphere (+1 if not specialty Sphere)
- 8 per Disciple or Adept level Sphere (+2 if not specialty Sphere)
- 12 per Master level sphere (+3 if not specialty Sphere)
- 4 per new Arete Trait, subject to appropriate Seeking
- 1 per new Specialization in an ability you already have (you cannot have more than one Specialization in a particular Ability)
- 3 per new Willpower Trait (max 10)
- 2 per removal of a Negative Trait