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Be it past lives, racial memories or universal subconscious, some mages have the ability to tap into a wellspring of knowledge that hails from the cosmos itself. With the Dream Background, you dive into this wisdom and draw forth useful information that may help in dire straits. Once per game session, you can use your Dream Background to gather useful information from the universal subconscious. You may use your levels in Dream as levels in any one normal Ability of your choice, replacing your normal Ability. So, for example, you might have one level of Melee but realize that you're fighting a master swordsman. Calling upon Dream, you could replace that one Melee level with a number of Melee Abilities equal to your Dream Traits. These Abilities last for one scene or hour (which ever comes first) or until you use them up. Accessing Dream requires at least one full turn of uninterrupted concentration.
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